Medium fey, chaotic neutral
Armor class 14 (leather armor)
Hit points 31 (7d8)
Speed 40 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12(+1) | 16(+3) | 11(+0) | 12(+1) | 10(+0) | 14(+2) |
Skills Perception +2, Performance +6, Stealth +5
Senses passive Perception 12
Languages Common, Elvish, Sylvan
Challenge 1/2 (100 XP)
Magic resistance. The satyr has advantage on saving throws against spells and other magical effects.
Ram. Melee weapon attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) bludgeoning damage.
Shortsword. Melee weapon attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Shortbow. Ranged weapon attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.