Medium humanoid (orc), chaotic evil
Armor class 13 (hide armor)
Hit points 15 (2d8 + 6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16(+3) | 12(+1) | 16(+3) | 7(-2) | 11(+0) | 10(+0) |
Skills Intimidation +2
Senses darkvision 60 ft., passive Perception 10
Languages Common, Orc
Challenge 1/2 (100 XP)
Aggresive. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.
Greataxe. Melee weapon attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.
Javelin. Melee or ranged weapon attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.