Medium humanoid (merfolk), neutral
Armor class 11
Hit points 11 (2d8 + 2)
Speed 10 ft., swim 40 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10(+0) | 13(+1) | 12(+1) | 11(+0) | 11(+0) | 12(+1) |
Skills Perception +2
Senses passive Perception 12
Languages Aquan, Common
Challenge 1/8 (25 XP)
Amphibious. The merfolk can breathe air and water.
Spear. Melee or ranged weapon attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d6) piercing damage, or 4 (1d8) piercing damage if used with two hands to make a melee attack.